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Coffee Call

Coffee Call

One of the larger college projects I worked on at DePaul, this game was produced over the course of 10 weeks in a group of 6 people. The focus of the game is paying attention to the variety of voiced characters and ensuring that their name is spelled correctly. The characters names and their personalities are all very distinct and the game requires a careful focus to be able to piece each name together. The game itself was designed to support a two input system that was a requirement of the class, and our team was proud of the unique project we put together. My role was gameplay designer as well as writer, with some of the lines also being voiced by myself.

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